)]}'
{
  "commit": "0da52f2d92c30a556f344dc4df57a72db4354427",
  "tree": "5e2074dfbae74e9e612464f36db3b92f56e1523d",
  "parents": [
    "867f72058a4f6b901524efe484611e1e319c80fb"
  ],
  "author": {
    "name": "Bryan Bernhart",
    "email": "bryan.bernhart@intel.com",
    "time": "Wed Oct 02 21:45:09 2019 +0000"
  },
  "committer": {
    "name": "Commit Bot service account",
    "email": "commit-bot@chromium.org",
    "time": "Wed Oct 02 21:45:09 2019 +0000"
  },
  "message": "D3D12: Move resource allocators from device into manager.\n\nEncapsulates resource allocation using a manager class.\n\nBUG\u003ddawn:27\n\nChange-Id: I7a496261dcede647d32e44d96ed27237bf418fb2\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11742\nReviewed-by: Austin Eng \u003cenga@chromium.org\u003e\nReviewed-by: Corentin Wallez \u003ccwallez@chromium.org\u003e\nCommit-Queue: Bryan Bernhart \u003cbryan.bernhart@intel.com\u003e\n",
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