Update DestroyTests to use WGSL
Bug: dawn:572
Change-Id: Ia4ffacad9740fc49aac4333a6e7a1a83a5002491
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33762
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
diff --git a/src/tests/end2end/DestroyTests.cpp b/src/tests/end2end/DestroyTests.cpp
index dfa883f..37440f8 100644
--- a/src/tests/end2end/DestroyTests.cpp
+++ b/src/tests/end2end/DestroyTests.cpp
@@ -27,20 +27,17 @@
renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize);
- wgpu::ShaderModule vsModule =
- utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"(
- #version 450
- layout(location = 0) in vec4 pos;
- void main() {
- gl_Position = pos;
+ wgpu::ShaderModule vsModule = utils::CreateShaderModuleFromWGSL(device, R"(
+ [[location(0)]] var<in> pos : vec4<f32>;
+ [[builtin(position)]] var<out> Position : vec4<f32>;
+ [[stage(vertex)]] fn main() -> void {
+ Position = pos;
})");
- wgpu::ShaderModule fsModule =
- utils::CreateShaderModule(device, utils::SingleShaderStage::Fragment, R"(
- #version 450
- layout(location = 0) out vec4 fragColor;
- void main() {
- fragColor = vec4(0.0, 1.0, 0.0, 1.0);
+ wgpu::ShaderModule fsModule = utils::CreateShaderModuleFromWGSL(device, R"(
+ [[location(0)]] var<out> fragColor : vec4<f32>;
+ [[stage(fragment)]] fn main() -> void {
+ fragColor = vec4<f32>(0.0, 1.0, 0.0, 1.0);
})");
utils::ComboRenderPipelineDescriptor descriptor(device);