| # ANGLE Texture Sharing |
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| Available only on the OpenGL ES backend when running on top of ANGLE. |
| When a device is created with this extension, it is added to the `EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE` which is a display-wide share context, but only for texturs. |
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| When enabled, `dawn::native::opengl::ExternalImageDescriptorGLTexture` and `dawn::native::opengl::WrapExternalGLTexture` become available which can import a GL texture into a `wgpu::Device` with a GL texture ID. |
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| See the spec for [`EGL_ANGLE_display_texture_share_group`](https://chromium.googlesource.com/angle/angle/+/refs/heads/main/extensions/EGL_ANGLE_display_texture_share_group.txt). |