blob: dd6a0adf1acc26850c0946b9b61992f7cb2eb1a3 [file]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
float4 min_c76fa6() {
float4 arg_0 = (1.0f).xxxx;
float4 arg_1 = (1.0f).xxxx;
float4 res = min(arg_0, arg_1);
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, asuint(min_c76fa6()));
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
float4 min_c76fa6() {
float4 arg_0 = (1.0f).xxxx;
float4 arg_1 = (1.0f).xxxx;
float4 res = min(arg_0, arg_1);
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, asuint(min_c76fa6()));
}
//
// vertex_main
//
struct VertexOutput {
float4 pos;
float4 prevent_dce;
};
struct vertex_main_outputs {
nointerpolation float4 VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
float4 min_c76fa6() {
float4 arg_0 = (1.0f).xxxx;
float4 arg_1 = (1.0f).xxxx;
float4 res = min(arg_0, arg_1);
return res;
}
VertexOutput vertex_main_inner() {
VertexOutput v = (VertexOutput)0;
v.pos = (0.0f).xxxx;
v.prevent_dce = min_c76fa6();
VertexOutput v_1 = v;
return v_1;
}
vertex_main_outputs vertex_main() {
VertexOutput v_2 = vertex_main_inner();
vertex_main_outputs v_3 = {v_2.prevent_dce, v_2.pos};
return v_3;
}