commit | 00cda4f7199250b0963a5103716bd8534a26b63f | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Thu Dec 03 19:07:33 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Dec 03 19:07:33 2020 +0000 |
tree | 20dd643f65a38b74b5d747afa2d09f892a91788d | |
parent | 1229110f9c4ded0fcf8a39028e99c4a9758b636d [diff] |
OpenGL ES: enable StorageTextureTests. Disable 32-bit-per-component RG* format tests, since those formats are unsupported on OpenGL ES. BUG=dawn:580, dawn:595 Change-Id: I0bc3b03c65bbf15c7c38937ed84629c61201ff76 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34780 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.