blob: 2b797c683d18dac5b922059a52fc75c3c3161cc0 [file] [log] [blame]
uint3 tint_extract_bits(uint3 v, uint offset, uint count) {
uint s = min(offset, 32u);
uint e = min(32u, (s + count));
uint shl = (32u - e);
uint shr = (shl + s);
uint3 shl_result = ((shl < 32u) ? (v << uint3((shl).xxx)) : (0u).xxx);
return ((shr < 32u) ? (shl_result >> uint3((shr).xxx)) : ((shl_result >> (31u).xxx) >> (1u).xxx));
}
RWByteAddressBuffer prevent_dce : register(u0);
uint3 extractBits_12b197() {
uint3 arg_0 = (1u).xxx;
uint arg_1 = 1u;
uint arg_2 = 1u;
uint3 res = tint_extract_bits(arg_0, arg_1, arg_2);
return res;
}
void fragment_main() {
prevent_dce.Store3(0u, asuint(extractBits_12b197()));
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store3(0u, asuint(extractBits_12b197()));
return;
}
struct VertexOutput {
float4 pos;
uint3 prevent_dce;
};
struct tint_symbol_1 {
nointerpolation uint3 prevent_dce : TEXCOORD0;
float4 pos : SV_Position;
};
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = extractBits_12b197();
return tint_symbol;
}
tint_symbol_1 vertex_main() {
VertexOutput inner_result = vertex_main_inner();
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}