blob: 927568892bff2b7c78288d63f6a081fefb962ed3 [file] [log] [blame]
fn normalize_4eaf61() {
const arg_0 = vec4(1.0);
var res = normalize(arg_0);
}
@fragment
fn fragment_main() {
normalize_4eaf61();
}
@compute @workgroup_size(1)
fn compute_main() {
normalize_4eaf61();
}
struct VertexOutput {
@builtin(position)
pos : vec4<f32>,
}
@vertex
fn vertex_main() -> VertexOutput {
var out : VertexOutput;
out.pos = vec4<f32>();
normalize_4eaf61();
return out;
}