blob: 982555d695cd706357a4632f8e6579c384d4143e [file] [log] [blame]
#version 460
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, r8) uniform highp image2D arg_0;
vec4 textureLoad_3e16a8() {
ivec2 arg_1 = ivec2(1);
vec4 res = imageLoad(arg_0, ivec2(arg_1));
return res;
}
void main() {
v.inner = textureLoad_3e16a8();
}
#version 460
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, r8) uniform highp image2D arg_0;
vec4 textureLoad_3e16a8() {
ivec2 arg_1 = ivec2(1);
vec4 res = imageLoad(arg_0, ivec2(arg_1));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_3e16a8();
}