blob: 91766a7f7e084005acc409051c5e893db9a15757 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<int4> arg_0 : register(u0, space1);
int4 textureLoad_6e903f() {
int3 arg_1 = (1).xxx;
int4 res = arg_0.Load(arg_1);
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, asuint(textureLoad_6e903f()));
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, asuint(textureLoad_6e903f()));
return;
}