blob: 95e6b62d803cdb0a9dd426779a444710ec2d379a [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<i32>;
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32sint, read_write>;
fn textureLoad_ba023a() -> vec4<i32> {
var arg_1 = vec2<i32>(1i);
var arg_2 = 1i;
var res : vec4<i32> = textureLoad(arg_0, arg_1, arg_2);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_ba023a();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_ba023a();
}