blob: 4a387e1e6a83b0973d677a72fd9b55aac704bde6 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device uint4* prevent_dce;
texture2d_array<uint, access::read_write> arg_0;
};
uint4 textureLoad_bd990a(tint_module_vars_struct tint_module_vars) {
uint2 arg_1 = uint2(1u);
int arg_2 = 1;
uint4 res = tint_module_vars.arg_0.read(arg_1, arg_2);
return res;
}
fragment void fragment_main(device uint4* prevent_dce [[buffer(0)]], texture2d_array<uint, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_bd990a(tint_module_vars);
}
kernel void compute_main(device uint4* prevent_dce [[buffer(0)]], texture2d_array<uint, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_bd990a(tint_module_vars);
}