blob: c991e4b36c099341d948ad5cb261d34f0eb6f156 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba32float, read_write>;
fn textureLoad_f0514a() -> vec4<f32> {
var arg_1 = 1i;
var res : vec4<f32> = textureLoad(arg_0, arg_1);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_f0514a();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_f0514a();
}