blob: ad67bcdef3bc241c9ed61aeef3b32b7f534d373c [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<r32float, write>;
fn textureStore_2ac6c7() {
var arg_1 = 1i;
var arg_2 = vec4<f32>(1.0f);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_2ac6c7();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_2ac6c7();
}