blob: e1a0bae3adebdae9d52c6f7c5b8eaef794a2e4e7 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_4cce74() {
int arg_1 = int(1);
uint4 arg_2 = (1u).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_4cce74();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_4cce74();
}