blob: ad8c8c68ddb9b62dd3d146001f77f5447b9b088a [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_6b80d2() {
int arg_1 = int(1);
int4 arg_2 = (int(1)).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_6b80d2();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_6b80d2();
}