blob: b4efd1be7adf3f73a7f80fa0102e0ccebd725a4b [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rg32uint, read_write>;
fn textureStore_b9c81a() {
var arg_1 = vec3<i32>(1i);
var arg_2 = vec4<u32>(1u);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_b9c81a();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_b9c81a();
}