blob: 2bd4c567573625c577e983e04816cc0d86d28876 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba8uint, write>;
fn textureStore_f8dead() {
var arg_1 = vec3<i32>(1i);
var arg_2 = vec4<u32>(1u);
textureStore(arg_0, arg_1, arg_2);
}
@fragment
fn fragment_main() {
textureStore_f8dead();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_f8dead();
}