The chromium_experimental_dynamic_binding
is an experimental extension that allows using a new resource_binding
type. This provides the needed basis for dynamic binding (a.k.a. bind-less).
This extension is experimental and the syntax is being discussed. No official WebGPU specification has been written yet.
| Platform | Notes | | SPIR-V | Requires SPV_EXT_descriptor_indexing
extension and RuntimeDescriptorArray
capability | | HLSL | Supported for DXC, not FXC | | MSL | Supported (TODO determine if there are Metal version restrictions) | | GLSL | Not supported |
Due to limited availability, this will need an enable
statement to be used. For this experimental extension it would be enable chromium_experimental_dynamic_binding
.
resource_binding
A new resource_binding
type is added
A resource_binding
cannot be passed as a function parameter. This is because there is no way in WGSL to currently write the needed pointer type (e.g. ptr<handle, resource_binding, write>
).
A resource_binding
can not be accessed with the usual array subscript operators. e.g. the following is disallowed:
var a: resource_binding; fn foo() { var b = a[0]; }
Two helper methods getBinding
and hasBinding
are provided for accessing a resource_binding
.
hasBinding
@must_use fn hasBinding<T>(a: resource_binding, index: I) -> bool
I
is an i32
or u32
T
is a format-less storage texture (e.g. texture_storage_2d<f32>
), sampled texture, multisampled texture, or depth texture.hasBinding
returns true if the item a index
of the array is of type T
.
getBinding
@must_use fn getBinding<T>(a: resource_binding, index: I) -> T
I
is an i32
or u32
T
is a format-less storage texture (e.g. texture_storage_2d<f32>
), sampled texture, multisampled texture, or depth texture.getBinding
returns the value at index
of type T
.
If index
is outside the bounds of the binding array then a default texture of type T
will be returned. If the item at index
is not of type T
then a default texture of type T
is returned.
arrayLength
@must_use fn arrayLength(a: resource_binding) -> u32
Returns the length of the array.
enable chromium_experimental_dynamic_binding; @group(0) @binding(0) var textures : resource_binding; @fragment fn fs() { if (hasBinding<texture_2d<f32>>(textures, 0)) { let tex = textureLoad(getBinding<texture_2d<f32>>(textures, 0)); } }