blob: 15cb78ff7e82b0e6becd28c8e769f6cb971fc5b9 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<u32>;
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r16uint, read_write>;
fn textureLoad_06d9aa() -> vec4<u32> {
var res : vec4<u32> = textureLoad(arg_0, vec2<u32>(1u), 1i);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_06d9aa();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_06d9aa();
}