blob: 23a8b4100b5767be9e82f1ed351e4536ade4ea3c [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<i32>;
@group(1) @binding(0) var arg_0 : texture_storage_1d<rg8sint, read_write>;
fn textureLoad_361ac9() -> vec4<i32> {
var res : vec4<i32> = textureLoad(arg_0, 1u);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_361ac9();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_361ac9();
}