blob: 6d59dfe90ef5a6ea79f9c4a9217ce915ab8cd203 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba16snorm, read_write>;
fn textureLoad_883f4e() -> vec4<f32> {
var res : vec4<f32> = textureLoad(arg_0, vec2<u32>(1u), 1u);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_883f4e();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_883f4e();
}