blob: 896c301d4936f6658af74909ce7f6ae100a925a6 [file]
//
// fragment_main
//
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_728d69() {
arg_0[(1u).xx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_728d69();
}
//
// compute_main
//
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_728d69() {
arg_0[(1u).xx] = (1.0f).xxxx;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_728d69();
}