blob: 2ab8535b915cd6cf1cebc0f40b07a4b014f703ab [file]
@group(0) @binding(0) var<storage, read_write> prevent_dce : u32;
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba16snorm, write>;
fn textureNumLayers_1f6da6() -> u32 {
var res : u32 = textureNumLayers(arg_0);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureNumLayers_1f6da6();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureNumLayers_1f6da6();
}