blob: 49fb3463fd7aac3ead1f49ee4fe14af252029800 [file] [log] [blame]
//
// fragment_main
//
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_027f3e() {
uint3 arg_1 = (1u).xxx;
uint4 arg_2 = (1u).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_027f3e();
}
//
// compute_main
//
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_027f3e() {
uint3 arg_1 = (1u).xxx;
uint4 arg_2 = (1u).xxxx;
arg_0[arg_1] = arg_2;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_027f3e();
}