blob: d6d25b866ae2d125196f55fac4634a95e6a75c1d [file] [log] [blame]
//
// fragment_main
//
RWTexture2DArray<float4> arg_0 : register(u0, space1);
void textureStore_43d1df() {
int2 arg_1 = (int(1)).xx;
int arg_2 = int(1);
float4 arg_3 = (1.0f).xxxx;
float4 v = arg_3;
arg_0[int3(arg_1, arg_2)] = v;
}
void fragment_main() {
textureStore_43d1df();
}
//
// compute_main
//
RWTexture2DArray<float4> arg_0 : register(u0, space1);
void textureStore_43d1df() {
int2 arg_1 = (int(1)).xx;
int arg_2 = int(1);
float4 arg_3 = (1.0f).xxxx;
float4 v = arg_3;
arg_0[int3(arg_1, arg_2)] = v;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_43d1df();
}