blob: 63b8451e60e42b3eafbb432a240580e9ee409f00 [file]
//
// fragment_main
//
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_809b2c() {
int arg_1 = int(1);
float4 arg_2 = (1.0f).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_809b2c();
}
//
// compute_main
//
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_809b2c() {
int arg_1 = int(1);
float4 arg_2 = (1.0f).xxxx;
arg_0[arg_1] = arg_2;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_809b2c();
}