blob: a9dfcf8b0289700bdd6cacf98ac494039ef3234f [file] [log] [blame]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture1d<uint, access::read_write> arg_0;
};
void textureStore_92313c(tint_module_vars_struct tint_module_vars) {
int arg_1 = 1;
uint4 arg_2 = uint4(1u);
int const v = arg_1;
uint4 const v_1 = arg_2;
const_cast<texture1d<uint, access::read_write>thread &>(tint_module_vars.arg_0).fence();
tint_module_vars.arg_0.write(v_1, uint(v));
const_cast<texture1d<uint, access::read_write>thread &>(tint_module_vars.arg_0).fence();
}
fragment void fragment_main(texture1d<uint, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_92313c(tint_module_vars);
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture1d<uint, access::read_write> arg_0;
};
void textureStore_92313c(tint_module_vars_struct tint_module_vars) {
int arg_1 = 1;
uint4 arg_2 = uint4(1u);
int const v = arg_1;
uint4 const v_1 = arg_2;
const_cast<texture1d<uint, access::read_write>thread &>(tint_module_vars.arg_0).fence();
tint_module_vars.arg_0.write(v_1, uint(v));
const_cast<texture1d<uint, access::read_write>thread &>(tint_module_vars.arg_0).fence();
}
kernel void compute_main(texture1d<uint, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_92313c(tint_module_vars);
}