blob: dc294c8a8d9c7babc336fa5d07d937161ee7b116 [file] [log] [blame]
//
// fragment_main
//
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_ab80ef() {
uint3 arg_1 = (1u).xxx;
uint4 arg_2 = (1u).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_ab80ef();
}
//
// compute_main
//
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_ab80ef() {
uint3 arg_1 = (1u).xxx;
uint4 arg_2 = (1u).xxxx;
arg_0[arg_1] = arg_2;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_ab80ef();
}