fn smoothstep_6c4975() { | |
var arg_0 = 2.0f; | |
var arg_1 = 4.0f; | |
var arg_2 = 3.0f; | |
var res : f32 = smoothstep(arg_0, arg_1, arg_2); | |
prevent_dce = res; | |
} | |
@group(2) @binding(0) var<storage, read_write> prevent_dce : f32; | |
@vertex | |
fn vertex_main() -> @builtin(position) vec4<f32> { | |
smoothstep_6c4975(); | |
return vec4<f32>(); | |
} | |
@fragment | |
fn fragment_main() { | |
smoothstep_6c4975(); | |
} | |
@compute @workgroup_size(1) | |
fn compute_main() { | |
smoothstep_6c4975(); | |
} |