commit | eb2da252fae771b0cf03e29793e1e829bb28bc7d | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Aug 26 16:57:23 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Aug 26 16:57:23 2024 +0000 |
tree | 99155ba2c024e7d4b08ca4a2c859ef2409b4a84e | |
parent | 4c1e36def2f126013b30de4c18ae3f9eb736cc36 [diff] |
Update some type methods to PascalCase. Most of the code base has been converted over to PascalCase. A few of the methods on types remained as camelCase. This causes confusion as to which to use, so this CL starts converting the renaming camelCase methods to PascalCase. Change-Id: Id2c608c4a6e9e2b30a16718bbc6f5babd62aeba8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/203854 Commit-Queue: dan sinclair <dsinclair@chromium.org> Auto-Submit: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.