| // Copyright 2023 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_TINT_LANG_HLSL_WRITER_COMMON_OPTIONS_H_ |
| #define SRC_TINT_LANG_HLSL_WRITER_COMMON_OPTIONS_H_ |
| |
| #include <bitset> |
| #include <optional> |
| #include <vector> |
| |
| #include "src/tint/api/common/binding_point.h" |
| #include "src/tint/api/options/array_length_from_uniform.h" |
| #include "src/tint/api/options/binding_remapper.h" |
| #include "src/tint/api/options/external_texture.h" |
| #include "src/tint/utils/reflection/reflection.h" |
| |
| namespace tint::hlsl::writer { |
| |
| /// Configuration options used for generating HLSL. |
| struct Options { |
| /// Constructor |
| Options(); |
| /// Destructor |
| ~Options(); |
| /// Copy constructor |
| Options(const Options&); |
| /// Copy assignment |
| /// @returns this Options |
| Options& operator=(const Options&); |
| |
| /// Set to `true` to disable software robustness that prevents out-of-bounds accesses. |
| bool disable_robustness = false; |
| |
| /// The binding point to use for information passed via root constants. |
| std::optional<BindingPoint> root_constant_binding_point; |
| |
| /// Set to `true` to disable workgroup memory zero initialization |
| bool disable_workgroup_init = false; |
| |
| /// Options used in the binding mappings for external textures |
| ExternalTextureOptions external_texture_options = {}; |
| |
| /// Options used to specify a mapping of binding points to indices into a UBO |
| /// from which to load buffer sizes. |
| ArrayLengthFromUniformOptions array_length_from_uniform = {}; |
| |
| /// Options used in the bindings remapper |
| BindingRemapperOptions binding_remapper_options = {}; |
| |
| /// Interstage locations actually used as inputs in the next stage of the pipeline. |
| /// This is potentially used for truncating unused interstage outputs at current shader stage. |
| std::bitset<16> interstage_locations; |
| |
| /// Set to `true` to run the TruncateInterstageVariables transform. |
| bool truncate_interstage_variables = false; |
| |
| /// Set to `true` to generate polyfill for `reflect` builtin for vec2<f32> |
| bool polyfill_reflect_vec2_f32 = false; |
| |
| /// The binding points that will be ignored in the rebustness transform. |
| std::vector<BindingPoint> binding_points_ignored_in_robustness_transform; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(disable_robustness, |
| root_constant_binding_point, |
| disable_workgroup_init, |
| external_texture_options, |
| array_length_from_uniform); |
| }; |
| |
| } // namespace tint::hlsl::writer |
| |
| #endif // SRC_TINT_LANG_HLSL_WRITER_COMMON_OPTIONS_H_ |