blob: d6f1fec08f5ab008bfab9e4883b8ace07a95d19a [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
fn textureLoad_96efd5() {
var res : vec4<f32> = textureLoad(arg_0, vec2<u32>(), 1u, 1u);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_96efd5();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_96efd5();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_96efd5();
}