blob: ff25edb6ab2ad61e2ccf009799cf73a0adf11ea3 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<r32float, read_write>;
fn textureStore_3d1ebe() {
var arg_1 = vec2<u32>(1u);
var arg_2 = vec4<f32>(1.0f);
textureStore(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_3d1ebe();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_3d1ebe();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_3d1ebe();
}