blob: 480cef83ff1cba480cc361e689da9364171c1d84 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<r32sint, read_write>;
fn textureStore_f64d69() {
var arg_1 = 1i;
var arg_2 = vec4<i32>(1i);
textureStore(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_f64d69();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_f64d69();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_f64d69();
}