| struct strided_arr { |
| @size(16) |
| el : f32, |
| } |
| |
| alias Arr = array<strided_arr, 7u>; |
| |
| struct buf1 { |
| x_GLF_uniform_float_values : Arr, |
| } |
| |
| struct strided_arr_1 { |
| @size(16) |
| el : i32, |
| } |
| |
| alias Arr_1 = array<strided_arr_1, 4u>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr_1, |
| } |
| |
| @group(0) @binding(1) var<uniform> x_6 : buf1; |
| |
| @group(0) @binding(0) var<uniform> x_10 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var a : u32; |
| var v1 : vec4<f32>; |
| var E : f32; |
| var x_75 : bool; |
| var x_92 : bool; |
| var x_109 : bool; |
| var x_76_phi : bool; |
| var x_93_phi : bool; |
| var x_110_phi : bool; |
| let x_41 : f32 = x_6.x_GLF_uniform_float_values[0].el; |
| let x_43 : f32 = x_6.x_GLF_uniform_float_values[1].el; |
| a = pack2x16unorm(vec2<f32>(x_41, x_43)); |
| let x_46 : u32 = a; |
| v1 = unpack4x8snorm(x_46); |
| E = 0.01; |
| let x_49 : i32 = x_10.x_GLF_uniform_int_values[2].el; |
| let x_51 : f32 = v1[x_49]; |
| let x_53 : f32 = x_6.x_GLF_uniform_float_values[2].el; |
| let x_55 : f32 = x_6.x_GLF_uniform_float_values[3].el; |
| let x_59 : f32 = E; |
| let x_60 : bool = (abs((x_51 - (x_53 / x_55))) < x_59); |
| x_76_phi = x_60; |
| if (x_60) { |
| let x_64 : i32 = x_10.x_GLF_uniform_int_values[1].el; |
| let x_66 : f32 = v1[x_64]; |
| let x_68 : f32 = x_6.x_GLF_uniform_float_values[4].el; |
| let x_70 : f32 = x_6.x_GLF_uniform_float_values[3].el; |
| let x_74 : f32 = E; |
| x_75 = (abs((x_66 - (x_68 / x_70))) < x_74); |
| x_76_phi = x_75; |
| } |
| let x_76 : bool = x_76_phi; |
| x_93_phi = x_76; |
| if (x_76) { |
| let x_80 : i32 = x_10.x_GLF_uniform_int_values[3].el; |
| let x_82 : f32 = v1[x_80]; |
| let x_84 : f32 = x_6.x_GLF_uniform_float_values[5].el; |
| let x_87 : f32 = x_6.x_GLF_uniform_float_values[3].el; |
| let x_91 : f32 = E; |
| x_92 = (abs((x_82 - (-(x_84) / x_87))) < x_91); |
| x_93_phi = x_92; |
| } |
| let x_93 : bool = x_93_phi; |
| x_110_phi = x_93; |
| if (x_93) { |
| let x_97 : i32 = x_10.x_GLF_uniform_int_values[0].el; |
| let x_99 : f32 = v1[x_97]; |
| let x_101 : f32 = x_6.x_GLF_uniform_float_values[6].el; |
| let x_104 : f32 = x_6.x_GLF_uniform_float_values[3].el; |
| let x_108 : f32 = E; |
| x_109 = (abs((x_99 - (-(x_101) / x_104))) < x_108); |
| x_110_phi = x_109; |
| } |
| let x_110 : bool = x_110_phi; |
| if (x_110) { |
| let x_115 : i32 = x_10.x_GLF_uniform_int_values[1].el; |
| let x_118 : i32 = x_10.x_GLF_uniform_int_values[2].el; |
| let x_121 : i32 = x_10.x_GLF_uniform_int_values[2].el; |
| let x_124 : i32 = x_10.x_GLF_uniform_int_values[1].el; |
| x_GLF_color = vec4<f32>(f32(x_115), f32(x_118), f32(x_121), f32(x_124)); |
| } else { |
| let x_128 : f32 = x_6.x_GLF_uniform_float_values[5].el; |
| x_GLF_color = vec4<f32>(x_128, x_128, x_128, x_128); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @fragment |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |