commit | 0af4a834a943b474136310b5a8b7548977f4d92d | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Apr 19 08:52:35 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Apr 19 08:52:35 2021 +0000 |
tree | 76ab3399f5433ce4b7a8064d6f5bae7bf5edc89b | |
parent | b6c0dac11024031a46051e74cf67df07061babcc [diff] |
dawn_native: Use refcount-safe methods for reentrant object creation Previously all uses of reentrant object creation in Dawn native needed to manually AcquireRef. Change them to use CreateFooInternal that returns a ResultOrError<Ref<>> and are renamed to CreateFoo. Bug: dawn:723 Change-Id: Ifcda3659d02cc5a4c63c248dc53af7fee7c4a61d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46626 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.