#version 310 es | |
precision mediump float; | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void unused_entry_point() { | |
return; | |
} | |
struct S { | |
int i; | |
}; | |
void f() { | |
{ | |
int i = 0; | |
while (true) { | |
if (!(false)) { | |
break; | |
} | |
{ | |
S tint_symbol = S(1); | |
i = (i + tint_symbol.i); | |
} | |
} | |
} | |
} | |