SKIP: FAILED | |
#version 310 es | |
precision mediump float; | |
void main_1() { | |
uint u1 = 10u; | |
int i1 = 30; | |
uvec2 v2u1 = uvec2(10u, 20u); | |
ivec2 v2i1 = ivec2(30, 40); | |
int x_1 = int(countbits(u1)); | |
return; | |
} | |
void tint_symbol() { | |
main_1(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
tint_symbol(); | |
return; | |
} | |
Error parsing GLSL shader: | |
ERROR: 0:9: 'countbits' : no matching overloaded function found | |
ERROR: 0:9: '' : compilation terminated | |
ERROR: 2 compilation errors. No code generated. | |