commit | 0bac02734da0cbb0e1e60b2e46c745b7f5bec5bc | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Mar 22 17:40:04 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Mar 22 17:40:04 2024 +0000 |
tree | 0da24fd6571873bd509bd3bba76faa3ae4a8954e | |
parent | 76f1e9715c82408760a4f84e4f3f3c4821a4c06b [diff] |
Roll langsvr to a79fcb7 * a79fcb7 Add comparator utilities for Position and Range * 88b760a Fix Decode() of structures with non-object JSON Change-Id: I60d3ee3b6b8e5a4580178ee6e1a920cbabf57929 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/180380 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.