| // Copyright 2022 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/native/stream/Stream.h" |
| |
| #include "dawn/native/TintUtils.h" |
| #include "tint/tint.h" |
| |
| namespace dawn::native { |
| |
| namespace { |
| |
| template <typename OBJECT> |
| void StreamInTintObject(const OBJECT& object, stream::Sink* sink) { |
| tint::ForeachField(object, [&](auto& field) { StreamIn(sink, field); }); |
| } |
| |
| } // namespace |
| |
| // static |
| template <> |
| void stream::Stream<tint::Program>::Write(stream::Sink* sink, const tint::Program& p) { |
| #if TINT_BUILD_WGSL_WRITER |
| tint::wgsl::writer::Options options{}; |
| StreamIn(sink, tint::wgsl::writer::Generate(p, options)->wgsl); |
| #else |
| // TODO(crbug.com/dawn/1481): We shouldn't need to write back to WGSL if we have a CacheKey |
| // built from the initial shader module input. Then, we would never need to parse the program |
| // and write back out to WGSL. |
| DAWN_UNREACHABLE(); |
| #endif |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::BindingPoint>::Write(stream::Sink* sink, |
| const tint::BindingPoint& point) { |
| StreamInTintObject(point, sink); |
| } |
| |
| // static |
| template <> |
| MaybeError stream::Stream<tint::BindingPoint>::Read(Source* s, tint::BindingPoint* point) { |
| DAWN_TRY(StreamOut(s, &point->group)); |
| DAWN_TRY(StreamOut(s, &point->binding)); |
| return {}; |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::ExternalTextureOptions::BindingPoints>::Write( |
| stream::Sink* sink, |
| const tint::ExternalTextureOptions::BindingPoints& point) { |
| StreamInTintObject(point, sink); |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::ExternalTextureOptions>::Write( |
| stream::Sink* sink, |
| const tint::ExternalTextureOptions& points) { |
| StreamInTintObject(points, sink); |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::ast::transform::VertexPulling::Config>::Write( |
| stream::Sink* sink, |
| const tint::ast::transform::VertexPulling::Config& cfg) { |
| StreamInTintObject(cfg, sink); |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::ast::transform::SubstituteOverride::Config>::Write( |
| stream::Sink* sink, |
| const tint::ast::transform::SubstituteOverride::Config& cfg) { |
| StreamInTintObject(cfg, sink); |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::OverrideId>::Write(stream::Sink* sink, const tint::OverrideId& id) { |
| StreamInTintObject(id, sink); |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::ast::transform::VertexBufferLayoutDescriptor>::Write( |
| stream::Sink* sink, |
| const tint::ast::transform::VertexBufferLayoutDescriptor& layout) { |
| StreamInTintObject(layout, sink); |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::ast::transform::VertexAttributeDescriptor>::Write( |
| stream::Sink* sink, |
| const tint::ast::transform::VertexAttributeDescriptor& attrib) { |
| StreamInTintObject(attrib, sink); |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::ArrayLengthFromUniformOptions>::Write( |
| stream::Sink* sink, |
| const tint::ArrayLengthFromUniformOptions& options) { |
| StreamInTintObject(options, sink); |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::TextureBuiltinsFromUniformOptions>::Write( |
| stream::Sink* sink, |
| const tint::TextureBuiltinsFromUniformOptions& options) { |
| StreamInTintObject(options, sink); |
| } |
| |
| // static |
| template <> |
| void stream::Stream<tint::BindingRemapperOptions>::Write( |
| stream::Sink* sink, |
| const tint::BindingRemapperOptions& options) { |
| StreamInTintObject(options, sink); |
| } |
| |
| } // namespace dawn::native |