| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_NATIVE_D3D_DEVICED3D_H_ |
| #define SRC_DAWN_NATIVE_D3D_DEVICED3D_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "dawn/native/Device.h" |
| #include "dawn/native/d3d/d3d_platform.h" |
| |
| namespace dawn::native::d3d { |
| |
| struct ExternalImageDescriptorDXGISharedHandle; |
| struct ExternalImageDXGIFenceDescriptor; |
| class ExternalImageDXGIImpl; |
| class Fence; |
| class PlatformFunctions; |
| |
| class Device : public DeviceBase { |
| public: |
| Device(AdapterBase* adapter, |
| const DeviceDescriptor* descriptor, |
| const TogglesState& deviceToggles); |
| ~Device() override; |
| |
| ResultOrError<wgpu::TextureUsage> GetSupportedSurfaceUsageImpl( |
| const Surface* surface) const override; |
| |
| const PlatformFunctions* GetFunctions() const; |
| ComPtr<IDXGIFactory4> GetFactory() const; |
| |
| // Those DXC methods are needed by d3d::ShaderModule |
| // TODO(penghuang): remove them when related code is refactored to |
| // d3d12::ShaderModule. |
| ComPtr<IDxcLibrary> GetDxcLibrary() const; |
| ComPtr<IDxcCompiler3> GetDxcCompiler() const; |
| ComPtr<IDxcValidator> GetDxcValidator() const; |
| |
| HANDLE GetFenceHandle() const; |
| |
| std::unique_ptr<ExternalImageDXGIImpl> CreateExternalImageDXGIImpl( |
| const ExternalImageDescriptor* descriptor); |
| |
| virtual ResultOrError<Ref<Fence>> CreateFence( |
| const ExternalImageDXGIFenceDescriptor* descriptor) = 0; |
| virtual Ref<TextureBase> CreateD3DExternalTexture(const TextureDescriptor* descriptor, |
| ComPtr<IUnknown> d3dTexture, |
| std::vector<Ref<Fence>> waitFences, |
| bool isSwapChainTexture, |
| bool isInitialized) = 0; |
| |
| protected: |
| void DestroyImpl() override; |
| |
| virtual ResultOrError<std::unique_ptr<ExternalImageDXGIImpl>> CreateExternalImageDXGIImplImpl( |
| const ExternalImageDescriptor* descriptor) = 0; |
| |
| HANDLE mFenceHandle = nullptr; |
| |
| private: |
| // List of external image resources opened using this device. |
| LinkedList<d3d::ExternalImageDXGIImpl> mExternalImageList; |
| }; |
| |
| } // namespace dawn::native::d3d |
| |
| #endif // SRC_DAWN_NATIVE_D3D_DEVICED3D_H_ |