| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/native/d3d/Fence.h" |
| |
| #include <utility> |
| |
| #include "dawn/common/Log.h" |
| #include "dawn/native/Error.h" |
| #include "dawn/native/d3d/D3DError.h" |
| |
| namespace dawn::native::d3d { |
| |
| Fence::Fence(UINT64 fenceValue, HANDLE sharedHandle) |
| : mFenceValue(fenceValue), mSharedHandle(sharedHandle) {} |
| |
| Fence::~Fence() { |
| if (mSharedHandle != nullptr) { |
| ::CloseHandle(mSharedHandle); |
| } |
| } |
| |
| UINT64 Fence::GetFenceValue() const { |
| return mFenceValue; |
| } |
| |
| } // namespace dawn::native::d3d |