commit | 0cd911467d6de503e07a00f0920f836248a8602d | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Wed Jul 10 14:55:58 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 10 14:55:58 2024 +0000 |
tree | fffbbe1ffa26f3d279794bc13239c0ef088cbf1e | |
parent | f0bab7fdc7276d085e3bf8d79f4996802fb461c7 [diff] |
Separate setup/teardown in Kotlin Dawn tests. Also fix namespace (net.android.dawn -> android.dawn) Test: ImageTest Change-Id: I8671f13d2ed22ee321309d82e3a4261d4cd0a9f3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/196374 Reviewed-by: Sonakshi Saxena <nexa@google.com> Reviewed-by: Alex Benton <bentonian@google.com> Reviewed-by: Jim Blackler <jimblackler@google.com> Commit-Queue: Jim Blackler <jimblackler@google.com> Auto-Submit: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.