| commit | 0da512494372da5de58d84f14d9c7336bb48f984 | [log] [tgz] |
|---|---|---|
| author | Jim Blackler <jimblackler@google.com> | Thu Oct 23 01:26:11 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 23 01:26:11 2025 -0700 |
| tree | 5227037a1063f5d3587e98e52f428a1464895c4b | |
| parent | 9e2222c87056a98facea76b9a239183c411b0907 [diff] |
Kotlin: Don't wrap Future, WaitStatus or other async related entities. We supply a callback interface and coroutine adapter designed for Kotlin apps. The remaining entities are present in dawn.json but not useful for Kotlin, so likely just to confuse. Test: ./gradlew connectedAndroidTest Bug: b/446603126 Change-Id: Id7726e9f1189273da37a85357fc4a52fb8831cf4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/267754 Reviewed-by: Tarun Saini <sainitarun@google.com> Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.