)]}'
{
  "commit": "0e6580e3ca3b66c7a39a017eaf4e25aa6feb0fa5",
  "tree": "189b77e38e6aa0e2fbbbc70487501e4fc4a95fa1",
  "parents": [
    "7c46ae7dbe79f55ec64293b86ac8868932f116cd"
  ],
  "author": {
    "name": "Yang Gu",
    "email": "ygu@microsoft.com",
    "time": "Thu Apr 02 12:35:42 2026 -0700"
  },
  "committer": {
    "name": "Dawn LUCI CQ",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Thu Apr 02 12:35:42 2026 -0700"
  },
  "message": "Eable Toggle::D3D11DelayFlushToGPU for Qualcomm\n\nThe random hang issue was fixed by\nhttps://dawn-review.googlesource.com/c/dawn/+/288475. So we no longer\nneed to ForceSet this toggle.\n\nBug: chromium:454782021\nChange-Id: I95a77cd8c022b10c95806ccdaf04e33ec062bff9\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/300875\nReviewed-by: Kai Ninomiya \u003ckainino@chromium.org\u003e\nCommit-Queue: Kai Ninomiya \u003ckainino@chromium.org\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "17714bce6c4b81c1bf55c896925adbc39cf19abc",
      "old_mode": 33188,
      "old_path": "src/dawn/native/d3d11/PhysicalDeviceD3D11.cpp",
      "new_id": "36d1154b9ba49a903a3dcfc24d71829cc4092518",
      "new_mode": 33188,
      "new_path": "src/dawn/native/d3d11/PhysicalDeviceD3D11.cpp"
    }
  ]
}
