)]}'
{
  "commit": "0ee3dcdc4fdcbcda2702429dcb99759eaab579e3",
  "tree": "888227c407fd0f9ded985c0d955a8ad861b99a63",
  "parents": [
    "d7100a8e25e2c23538b233052e4e327ef646096c"
  ],
  "author": {
    "name": "Kai Ninomiya",
    "email": "kainino@chromium.org",
    "time": "Fri Oct 10 23:45:16 2025 -0700"
  },
  "committer": {
    "name": "Dawn LUCI CQ",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Fri Oct 10 23:45:16 2025 -0700"
  },
  "message": "[dawn][native][metal] Clean up texture view initialization\n\nOriginal plan here was to simply avoid mixing early-false and early-true\nreturns in RequiresCreatingNewTextureView. But I did more than that, as\nit turns out there was a lot more tangled logic here.\n\nBug: 447271110\nChange-Id: I824bc6cf997f2ee28a24126a4e08550ed2b76859\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/265335\nReviewed-by: Fr \u003cbeaufort.francois@gmail.com\u003e\nReviewed-by: Loko Kung \u003clokokung@google.com\u003e\nCommit-Queue: Kai Ninomiya \u003ckainino@chromium.org\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "547086ae6d98fb676c1bfac8c388d88161272ad3",
      "old_mode": 33188,
      "old_path": "src/dawn/native/metal/TextureMTL.h",
      "new_id": "6100a4b243dcb957ad8724f7cec61ef2f4356c03",
      "new_mode": 33188,
      "new_path": "src/dawn/native/metal/TextureMTL.h"
    },
    {
      "type": "modify",
      "old_id": "a1d9ec43adf78bcbe807c929c48e37cc827cb53a",
      "old_mode": 33188,
      "old_path": "src/dawn/native/metal/TextureMTL.mm",
      "new_id": "32876fe704032c5c38edbe114da061abcea340a2",
      "new_mode": 33188,
      "new_path": "src/dawn/native/metal/TextureMTL.mm"
    },
    {
      "type": "modify",
      "old_id": "9deb93dc47dbeff4000e535d8bec5a6faefedbae",
      "old_mode": 33188,
      "old_path": "src/dawn/native/metal/UtilsMetal.mm",
      "new_id": "d63edf53428562cc5de58c715e1ef4f68a55c79c",
      "new_mode": 33188,
      "new_path": "src/dawn/native/metal/UtilsMetal.mm"
    }
  ]
}
