Expand Storage Texture Support with TextureFormatsTier1 Enable read-only and write-only GPUStorageTextureAccess for r8unorm/r8snorm/r8uint/r8sint/rg8unorm/rg8snorm/rg8uint/rg8sint/r16uint/r16sint/r16float/rg16uint/rg16sint/rg16float/rgb10a2uint/rgb10a2unorm/rg11b10ufloat when the `TextureFormatsTier1` feature is enabled. Bug: 421941589 Change-Id: I37cfb98510007164d3ca116bb4b9567dceddc7fa Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/250391 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Shanxing Mei <shanxing.mei@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.