blob: 75034a0e1ec622f2331aea79e6005c0f49595ad7 [file] [log] [blame]
RWByteAddressBuffer prevent_dce : register(u0);
TextureCubeArray arg_0 : register(t0, space1);
SamplerComparisonState arg_1 : register(s1, space1);
float textureSampleCompare_a3ca7e() {
float res = arg_0.SampleCmp(arg_1, float4((1.0f).xxx, float(int(1))), 1.0f);
return res;
}
void fragment_main() {
prevent_dce.Store(0u, asuint(textureSampleCompare_a3ca7e()));
}