| struct S { | |
| a : f32, | |
| } | |
| fn ret_bool() -> bool { | |
| return bool(); | |
| } | |
| fn ret_i32() -> i32 { | |
| return i32(); | |
| } | |
| fn ret_u32() -> u32 { | |
| return u32(); | |
| } | |
| fn ret_f32() -> f32 { | |
| return f32(); | |
| } | |
| fn ret_v2i32() -> vec2<i32> { | |
| return vec2<i32>(); | |
| } | |
| fn ret_v3u32() -> vec3<u32> { | |
| return vec3<u32>(); | |
| } | |
| fn ret_v4f32() -> vec4<f32> { | |
| return vec4<f32>(); | |
| } | |
| fn ret_m2x3() -> mat2x3<f32> { | |
| return mat2x3<f32>(); | |
| } | |
| fn ret_arr() -> array<f32, 4> { | |
| return array<f32, 4>(); | |
| } | |
| fn ret_struct() -> S { | |
| return S(); | |
| } | |
| @compute @workgroup_size(1) | |
| fn main() { | |
| } |