commit | ade8ba97f6364b33852e5e86800b56625448e785 | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Thu Jul 06 16:13:37 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 06 16:13:37 2023 +0000 |
tree | 8e901375b9f9f5424d454a0d3a85e2f3953e60d8 | |
parent | adea6212635423b1227b2b6d11dba86091d1906c [diff] |
node: Propagate toggles into EnumerateAdapters Change-Id: I10869595793de585a8f73d4f7a229515575731f0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/140302 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: David Neto <dneto@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.